1.9 Hype? – The Combat Update
Tagged: 1.9 no hype!
This topic contains 65 replies, has 20 voices, and was last updated by melee49 9 years, 2 months ago.
-
AuthorPosts
-
Anonymous1600th Reply! Congratulations melee49! More Combat Update Hype!
15w36a (and its immediate snapshots) and 15w37a (and its immediate snapshots) will be posted here when the latter is released.
AnonymousApparently there is no 15w37a this week…
Main snapshot – 15w36a:
Additions:
Scoreboard
– collisionRule added
— Subcommands: always, never, pushOtherTeam, pushOwnTeamChanges:
Entities
– Most entities (exceptions being items and xp orbs) can now be pushed by other entities.
– Fishing rods now properly hook to these entities.Armor
– Armor defense calculations changed:
— Max (20) armor points damage reduction reduced from 80% to 66%.
— Armor points count for less as the attack strength increases: each 2 HP done by the attack reduces the effective defense points by 1 Armor Point.Enchanting
– Sharpness and Protection enchantments have been nerfed.
— Each sharpness level now adds 1 HP damage to the base damage at level I and an additional 0.5 HP for each additional level, down from a flat 1.25 HP per level.
— Protection enchantment bonuses are now linear instead of quadratic.Blocks
– Players unable to use commands such as /give can no longer place command blocks.
Mobs
– Mobs no longer reset their AI when hit.
– All hostile mobs can now draw line of sight through solid blocks in order to track the player.Skeletons, creepers, and zombies
– Detection range for players wearing the corresponding mob head adjusted to be 50% of the normal range again.
Performance
– Optimised memory usage when connected to servers.
Fixes:
8 issues fixed
From released versions before 1.9
MC-7980 – Enderman teleportation and behavior irregular.
MC-59098 – Enderman only make the ‘stare’ noise as long as the player is close to the Enderman.
MC-64591 – Wither Skeletons wield sword incorrectly.From the 1.9 development versions
MC-82955 – Left hand items render incorrectly on Alex model skins.
MC-86130 – Shields changes its color when damaged & repaired / Crafting different in colors results in damage
MC-86840 – Armor durability affecting protection is not working right.
MC-87611 – Chains of conditional Command Blocks don’t work properly.From the previous development version
MC-87759 – Hopper: java.lang.NullPointerException: Loading entity NBT.
AnonymousBug Fixes Snapshots:
15w36b:
Fixes:
2 issues fixed
From released versions before 1.9
MC-67573 – Snowballs and eggs do not produce particles when hitting entities.
From the previous development version
MC-87869 – Crash after stepping off Pressure Plate.
15w36c:
Fixes:
4 issues fixed
From released versions before 1.9
MC-4465 – Floating Ghast Bombs / Wither skulls / Fire Charges
From the 1.9 development versions
MC-85007 – Beacons are 2D
MC-85928 – The mini mob of a Shulker Spawner rotates outside of the spawner cage
MC-87881 – Crash when looking at enderman15w36d:
Changes:
Armor
– Removed armor durability decreasing defense points.
– Added attribute, generic.armor, to specify armor defense points. This value is shown in the tooltip.Attributes
– Armor is now an attribute – Capped at 0 and 30 (invincible to physical damage)
Command blocks
– Each command block type now appears with different colors on maps.
Enchanting
– Fixed Sharpness, now actually 1 + 0.5 * (Level – 1) instead of Level + 0.5 * (Level – 1).
Fixes:
5 issues fixed
From the 1.9 development versions
MC-83040 – Two Handed Map Bug: Offhand map doesn’t update.
MC-87871 – Iron Golem attacks peaceful mobs and player for no reason.
MC-87878 – End Void does not deal damage to the player / Can’t fall into the void.From the previous development version
MC-87916 – Server warning: Tried to assign a mutable BlockPos to tick data.
MC-87979 – Hopper: java.lang.NullPointerException: Starting integrated server.
AnonymousEven more hype bump!
Noooooooooo! Don’t you dare to update to 1.9! It’s the worst update ever,
Except for he shields it’s sick.
But the combat is gonna be shit!
I have the snapshot and I am not amazed.First of all, they remove fast clicking and set it with a limit?! What is dis?! So every time you click you have to wait for the bar to load up again! That’s a waste! That ruins pvp fighting.
Limited clicking= boring and not fun anymore!
Normal/unlimited clicking= the hype and Fun!
SO DON’T UPDATE TO 1.9 IT’S HORRIBLE!
Too busy to update now, bumping this
-
AuthorPosts
You must be logged in to reply to this topic.
Sorry, the comment form is closed at this time.