1.9 Hype? – The Combat Update

 

Home Forums Global Minecraft 1.9 Hype? – The Combat Update

Tagged: 

This topic contains 65 replies, has 20 voices, and was last updated by  melee49 9 years, 2 months ago.

Viewing 6 posts - 61 through 66 (of 66 total)
  • Author
    Posts
  • #120757 Score: 0

    Anonymous

    1600th Reply! Congratulations melee49! More Combat Update Hype!

    15w36a (and its immediate snapshots) and 15w37a (and its immediate snapshots) will be posted here when the latter is released.

    #120960 Score: 0

    Anonymous

    Apparently there is no 15w37a this week…

    Main snapshot – 15w36a:

    Additions:

    Scoreboard

    – collisionRule added
    — Subcommands: always, never, pushOtherTeam, pushOwnTeam

    Changes:

    Entities

    – Most entities (exceptions being items and xp orbs) can now be pushed by other entities.
    – Fishing rods now properly hook to these entities.

    Armor

    – Armor defense calculations changed:
    — Max (20) armor points damage reduction reduced from 80% to 66%.
    — Armor points count for less as the attack strength increases: each 2 HP done by the attack reduces the effective defense points by 1 Armor Point.

    Enchanting

    – Sharpness and Protection enchantments have been nerfed.
    — Each sharpness level now adds 1 HP damage to the base damage at level I and an additional 0.5 HP for each additional level, down from a flat 1.25 HP per level.
    — Protection enchantment bonuses are now linear instead of quadratic.

    Blocks

    – Players unable to use commands such as /give can no longer place command blocks.

    Mobs

    – Mobs no longer reset their AI when hit.
    – All hostile mobs can now draw line of sight through solid blocks in order to track the player.

    Skeletons, creepers, and zombies

    – Detection range for players wearing the corresponding mob head adjusted to be 50% of the normal range again.

    Performance

    – Optimised memory usage when connected to servers.

    Fixes:

    8 issues fixed

    From released versions before 1.9

    MC-7980 – Enderman teleportation and behavior irregular.
    MC-59098 – Enderman only make the ‘stare’ noise as long as the player is close to the Enderman.
    MC-64591 – Wither Skeletons wield sword incorrectly.

    From the 1.9 development versions

    MC-82955 – Left hand items render incorrectly on Alex model skins.
    MC-86130 – Shields changes its color when damaged & repaired / Crafting different in colors results in damage
    MC-86840 – Armor durability affecting protection is not working right.
    MC-87611 – Chains of conditional Command Blocks don’t work properly.

    From the previous development version

    MC-87759 – Hopper: java.lang.NullPointerException: Loading entity NBT.

    #120964 Score: 0

    Anonymous

    Bug Fixes Snapshots:

    15w36b:

    Fixes:

    2 issues fixed

    From released versions before 1.9

    MC-67573 – Snowballs and eggs do not produce particles when hitting entities.

    From the previous development version

    MC-87869 – Crash after stepping off Pressure Plate.

    15w36c:

    Fixes:

    4 issues fixed

    From released versions before 1.9

    MC-4465 – Floating Ghast Bombs / Wither skulls / Fire Charges

    From the 1.9 development versions

    MC-85007 – Beacons are 2D
    MC-85928 – The mini mob of a Shulker Spawner rotates outside of the spawner cage
    MC-87881 – Crash when looking at enderman

    15w36d:

    Changes:

    Armor

    – Removed armor durability decreasing defense points.
    – Added attribute, generic.armor, to specify armor defense points. This value is shown in the tooltip.

    Attributes

    – Armor is now an attribute – Capped at 0 and 30 (invincible to physical damage)

    Command blocks

    – Each command block type now appears with different colors on maps.

    Enchanting

    – Fixed Sharpness, now actually 1 + 0.5 * (Level – 1) instead of Level + 0.5 * (Level – 1).

    Fixes:

    5 issues fixed

    From the 1.9 development versions

    MC-83040 – Two Handed Map Bug: Offhand map doesn’t update.
    MC-87871 – Iron Golem attacks peaceful mobs and player for no reason.
    MC-87878 – End Void does not deal damage to the player / Can’t fall into the void.

    From the previous development version

    MC-87916 – Server warning: Tried to assign a mutable BlockPos to tick data.
    MC-87979 – Hopper: java.lang.NullPointerException: Starting integrated server.

    #121156 Score: 0

    Anonymous

    Even more hype bump!

    #121461 Score: 0

    Dr.CoolCraftFury
    Participant
    -2 pt

    Noooooooooo! Don’t you dare to update to 1.9! It’s the worst update ever,

    Except for he shields it’s sick.

    But the combat is gonna be shit!

    I have the snapshot and I am not amazed.First of all, they remove fast clicking and set it with a limit?! What is dis?! So every time you click you have to wait for the bar to load up again! That’s a waste! That ruins pvp fighting.

    Limited clicking= boring and not fun anymore!

    Normal/unlimited clicking= the hype and Fun!

    SO DON’T UPDATE TO 1.9 IT’S HORRIBLE!

    #128924 Score: 0

    melee49
    Blocked

    Too busy to update now, bumping this

Viewing 6 posts - 61 through 66 (of 66 total)

You must be logged in to reply to this topic.

 Posted by at

Sorry, the comment form is closed at this time.

Do NOT follow this link or you will be banned from the site!