A (big) Farm

 

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This topic contains 2 replies, has 2 voices, and was last updated by  danielxing 10 years, 8 months ago.

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  • #772 Score: 0

    danielxing
    Participant

    Hello Everyone.

    After some thinking, I decided to build a huge auto-harvest farm. Anyway, after 10 hours over 3 days, I’ve finally finished. Here are some specs
    – 71x71x11 (length x width x height)
    – 4 kinds of plants – melon, pumpkin, wheat, and sugarcane
    – 4 “divisions”, with 9 “sections” in each “division” except for the sugarcane division
    – automatic harvesting of melons and pumpkins
    the farm has a large output and one switch that can turn the pistons on and off.
    The farm has extensive redstone wiring, with many places where a loop can occur and become inoperative, which took up a lot of time to fix.

    if any bugs are found, please post a screenshot with a description and location of the error.

    Here are some screenshots for your viewing pleasure :

    Download can be found here

    http://www.mediafire.com/?qp2pio8pi3r13we

    if you want to use this farm, import it to your world using MCEdit (google it).
    or, if you own a server (ahem, born &anin) you can use worldedit to import it.

    Can you please import it to whocraft?
    ill be donating soon, by the way.

    Updates to the farm will probably come too.
    (currently working on layering and stacking)

    Thanks for Your Consideration,
    danielxing

    #64826 Score: 0

    VESL15
    Participant

    shieez this is olddd

    #64827 Score: 0

    danielxing
    Participant

    Yes it is.

    I don’t have the original file anymore, but the design has been improved upon by better, more compact designs, or at least it was the last time I was on the server. I built a test prototype in my plot somewhere. The farm (this one and the prototype) required manual collection, favoring compactness over automation.

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