Hunger Games Suggestions

 

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This topic contains 3 replies, has 3 voices, and was last updated by  ADCKnight 12 years, 4 months ago.

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  • #3142 Score: 0

    ADCKnight
    Participant
    2 pts

    A few suggestions for /hg

    *Remove the many useless dispensers hidden around the map, they serve no purpose. (Or replace them with chests)
    *Replace the Ugly unnatural looking bedrock wall that surrounds the map with either: and very large drop that will kill if fall off, some natural looking cliffs, or bring back the old lava pool.
    *More caves with chests!
    *Ultra rare diamond items.
    *At least one guaranteed bow + arrows hidden chest.
    *Variation in maps. Both maps are forest maps, how about changing one of them to a desert map? A jungle map? A city map? A Nether map? Insert-biome-here Map?
    *Remove the monster spawners. Use /ma for monster grinding. (Also, yesterday one of them bugged and there were over 100 monsters in one tiny cave, seems they don’t despawn sometimes, might be whats caused all the recent lag.)

    **Also, would it be possible to put both them maps on the same world? having two worlds just for /hg seems excessive, and is probably causing some lag. Would it even be possible to but them in a world guarded area of the main world?
    ***Also also, how about player submitted maps? I think I could make a good /hg map with the help of some of my assistants.

    #3149 Score: 0

    borncorp
    Keymaster
    23 pts

    Excellent suggestions. I am going to replace the two maps soon and maybe add a third map and remove the spawners and random furnaces and replace them with some chests.

    We need to put the maps in an extra world because sometimes we need to update the maps and we dont want to have to upload the whole main world map just for a few changes in the hungergames map.

    Regarding the user created maps, I love the idea, I am gonna announce a lot of contests soon, including a new spawn, so stay tuned. I have wanted to do it but I have been quite busy with plugins and stuff.

    #3206 Score: 0

    MaZ18
    Participant

    I like these ideas. I think the other map was better (because of all the chests and such). And, one big map seems funny, but I would suggest having two different maps actually…

    I don’t agree with removing the monsterspawers. I think they’re cool. Maybe not that many, but just a few.

    Also, I liked the chests in the trees. And the best thing was actually looking for them according to me 😀

    #3225 Score: 0

    ADCKnight
    Participant
    2 pts

    Bug with the new maps, most of the new hidden chests have a block  above them, which prevents them from being opened.

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