Ideas For HardCore

 

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This topic contains 10 replies, has 6 voices, and was last updated by  Artoriel 9 years, 5 months ago.

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  • #108064 Score: 0

    2Federal
    Participant
    12 pts

    1: Pvp mines. Well the first Mine of HardCore no. But the reset yes.
    2: Make The rankup Cost Hard, I’ve been hearing that it’ll be hard but then again it ends up not.
    3: There should be HardCore ranks up to M-Z Then Drug-Head, Trug.
    4: When you get to HardCore you Cannot! Go to L mine again. Untill you are done with Hardcore ranks.
    5: 32×32 Plots for 2m I say that becuase people can’t go back to L Mineso it won’t be so easy to get a 32×32 Plot
    6: HardCore blocks that should be added. Beacons, clay, Soul sand, Iron blocks, slime blocks ( How ever you spell it ) obby, and other 1.8 Blocks.

    I will come back to here later, when I come up with more Hardcore ideas.

    #108067 Score: 0

    xZero_Strike
    Participant
    1 pt

    I’d say no to PvP mines, it can cause lots of player frustration and we want to prevent that, + there are pvp zones, incase you want to PvP.

    Idea 2 is good.
    Idea 3, kinda, We’ve allways used A (previously D) to L, so why add M-Z now, out of nowhere? .-.
    Idea 4 Could be done, but nonetheless K and J mines are still pretty good, and with the Opshop and enough Tier6 picks, you’ll forget about L soon enough.
    Idea 5 is good, but why 32×32? And why 2m? That would require a whole new world to be made and would need even more server RAM, and that’s not worth it for the possibly 10 people, if not less, who will do hardcore.
    Idea 6, I agree, it’s good, but the 1.8 blocks will have to wait untill we fully upgraded to 1.8, which can take a while still.

    Anyway, thank you for these ideas. Any ideas/feedback is welcome, we’ll try to improve PR as much as we can.

    #108081 Score: 0

    nice 😮
    ideas 1/3/6 😮 Luv it ._.

    #108091 Score: 0

    AnderZENZ
    Participant
    19 pts

    How about Hardcore is floating mines? Every rank goes further down by 5 blocks, then once G Hardcore comes, 10 blocks further every mine

    #108093 Score: 0

    AnderZENZ
    Participant
    19 pts

    Hardcore was mentioned on the “coming soon” part of the ranks in the old prison. There’s really an actual point in adding it, here’s my suggestions for it:

    -Hardcore has their own mines, very op

    -Every rank mine resets after an hour

    -They have their own op shop, and PvP arena (can’t access /warp PvP, instead they get /warp hardcorepvp instead, pure PvP, non-hardcore can’t access it)

    -They cannot access /warp bm, they need to use the op shop or the rank shops.

    -The sell prices for each rank should be triple the regular prices (example: diamonds sell for 8k in one rank’s shop, in the same Hardcore rank, it’d be 24k)

    These are my ideas for hardcore ranks

    Hardcore ranks would have &c as their color codes.

    &c&l{&l&5&kl&r&3&lFree++&l&5&kl&r&c&l} &c(Name)

    • This reply was modified 9 years, 6 months ago by  AnderZENZ.
    #108099 Score: 0

    2Federal
    Participant
    12 pts

    Zero, Hardcore is Hard to beat Having pvp Mine would be nice to have it don’t have to be in All Hardcore mines but only some.

    And I also like Ander’s Ideas as well.

    You see, I always seen Prison as to easy to best and now it’s just getting old news. I want something that would make me go rage mode then leave and come back 30mins later and try again.

    Now the prob is with Hardcore when we are done.. At the end of it what should we do then? I kinda of don’t like the whole Towny idea it’s just dumb tbh. Theres only like 5 Townys in Free world then again there is no more then 30-20 Free-Free+ Players.
    I might talk to ClockSpeed about some more Ideas for Freedom world becuase Towny is not so hot.

    #108117 Score: 0

    Anonymous

    Alright, time to break stuffs down.

    According to old Prison Information (Keeping this in mind throughout this reply)

    Hardcore will cost 3 times of regular Prison, summing up to $150 Mill because regular is ~$50 Mill.

    There will be 26 Ranks, from A to Z.

    Those were the only information we got in 2014.

    Now for the actual votes (Still keeping these in mind):

    Tavon1924:

    Idea No. 1: No, just no -.-!!! We already have PVP zones. PVP there if you like instead. No one deserves a Monopoly over a mine.

    Idea No. 2: I have been hearing that you wanted a $100 Billion rankup -.-!!! As if that will even happen. Anyway according to old prison it takes $150 Mill to go through 26 ranks. So after plotting an Expotential graph, the rankup wont be that hard as you think.

    Idea No. 3: Like I said there will be 26 ranks according to old information.

    Idea No. 4: Could be done, J and K mines are relatively good alternatives of L. (Although this will piss me and my time off -.-)

    Idea No. 5: What for? I am good with my 16×16 plot -.-

    Idea No. 6: Definately, but will have to wait till 1.8 -.- (And yes you did spell Slime Blocks correctly)

    AnderZENZ:

    Obviously a good idea for Floating Mines (Considering that it is Hardcore).

    Going down the list:

    Of course… Prestige was planned to have its own mines, but got scrapped afterwards -.-

    Considering the OPness, longer reset times will be required.

    Now that private OP shop will be fun… And who will need another pvp arena -.- as if anyone will pvp in hardcore… But still good to have anyway.

    Hehehe, this will piss off most regular players, trust me, stop making people losing customers and losing money and losing business -.- You are breaking the most basic law of Economics, ‘Demand and Supply’

    Considering the spike in the difficulty curve, a 300% inflation is a good idea.

    And as if the mods never showed us the colour prototype of Hardcore Ranks -.- (I have seen it 3 times already)

    And number your ideas please -.- so hard for me to organise -.-

    Back to Tavon1924:

    Like I said, no one deserves a Monopoly over a certain mine, this can be unfair to everyone. And as if we cannot ‘team’ up and play cooperatively.

    So you want something that make you Rage (When it misses in Generation I due to an Incredible Glitch, its accuracy becomes 1 in 256 -.-) and then come back 30 mins later huh? That is not what the other ~14000 players (as of 28 May 2015) wants. What we would rather do is to spend 16 hours straight in the server, and be completely operational.

    Since when towny is not so hot -.- The thing is, games get boring after 100% completion and 100% aftergame completion -.-

    Towny isnt dumb, but both towny and factions got boring already, so there is practically no point playing after completion of Hardcore, which to some ‘renders prison as useless in the first place’

    Basically this is a miniture version of survival -.- with non Free rankers as ‘specators’

    Either way, the mods needs to make things regular or something to bring everyone back, the entire server just feels dead -.-

    Thank you for reading and consider this feedback carefully -.-

    #108124 Score: 0

    2Federal
    Participant
    12 pts

    This is the one thing I do like about my Ideas for EC! :)
    They may come out good or bad, and that helps me come up with better and more Ideas for the Server itself! :)

    Thank you for your Feedback on my Ideas. I will surly work on some more. 😀

    ~Tavon1924

    #108127 Score: 0

    Anonymous

    -.- Fast reply, operational 24/7, work on more then, i am still imprisoned in school -.-

    #108128 Score: 0

    Anonymous

    What i was expecting you to do is to reply to my reply and see whether it make sense -.-

    #109678 Score: 0

    Artoriel
    Participant
    2 pts

    Some of it are already planned
    If you are wondering which ones are planned, just wait and see when 1.8 and hardcore updates come 😉

    Thanks for the suggestions :)

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