No more auto Iron/Gold Farms in 1.8
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This topic contains 15 replies, has 14 voices, and was last updated by
AgentLOLz_ 11 years, 9 months ago.
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Some of the patch notes from 1.8:
Iron Golems:
Now only drop iron when killed by the player, either through combat or potions, or player-activated mechanisms such as manually lit TNT
If killed without player intervention, only drop poppiesZombie Pigmen:
Now only drop gold nuggets/gold swords when killed by the player, either through combat or potions, or player-activated mechanisms such as manually lit TNT
If killed without player intervention, only drop rotten fleshWhich means:
Any current gold farms will need to be switched over to manual farms where you hit the zombie pigman with sword, similar to monster spawner farms.
Iron farms won’t work at all, due to changes in villager breeding requiring trading.
Well its a good thing my gold farm is already manual

Jeb,are you kidding me? I’m going to check the patch notes again. I better not find it true,or else i will make a meme about it (It’s the best i can do,lol) .

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This reply was modified 11 years, 9 months ago by
Antares6. Reason: Oooh Jeb,y u do dis? D:
wow really that is just making people harder to get iron..
Hm this seems like a challenge that I don’t mind to take.
how unfortunate 😮
o it doesnt affect me cause for some reason i cant seem to get the stupid villagers to not despawn even if its 2 villagers/plot. Aaaand my gold farm was removed soo uh yay ?
It was dinnerbone who nerfed it antares 😛
It should be simple if you could just hook up a gold plate to a dispenser to a potion machine. 😛
D: i wish someone will make a plugin that iron golems will drop iron even tho not killed by player and pigmen
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This reply was modified 11 years, 9 months ago by
MikeShinoda15. Reason: Pigmen
Finally, Jeb you did something right.
@vsub391 Yes, that might be a good answer, but it’s annoying/kinda expensive to make the potions of healing/harming in order to hurt those mobs.
richard, that is why I suggested you hook it up to an auto potion maker. For example, hook up a mushroom farm to a spider farm and a sugar farm for fermented spider eyes. Put them in to hoppers hooking them up to a chest. Then use repeaters to slow down the signal and make potions automatically.
Yea it’s a good thing I also made my farm manual and it’s open for all

Well.. It’s too bad there’s no more auto iron/gold farms
it will be harder to collect irons and golds D:
But why don’t we try vsub’s idea? (although it’s not as simple as making the usual one :|) But every problems have a solution, so i’m sure later we will find a new way to make those farms 😀 btw, #blamejeb for that 😛-
This reply was modified 11 years, 9 months ago by
FuriousKnight.
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This reply was modified 11 years, 9 months ago by
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