Spleef Map. Tree

 

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This topic contains 24 replies, has 6 voices, and was last updated by  ReconStrikeDelta 11 years, 4 months ago.

Viewing 10 posts - 16 through 25 (of 25 total)
  • Author
    Posts
  • #28582 Score: 0

    dantheracer
    Participant
    #28589 Score: 0

    dantheracer
    Participant

    hello? Omega? all i need you to do is to install it, and remember. Its a no jump spleef map. So there is a ceiling over the spleef field to prevent players jumping (easier to knock players off) The layer i am standing on in the screenshot (link above) should be the layer where all players start

    #28639 Score: 0

    dantheracer
    Participant

    i actually i have a suggestion for my map, i suggest change my 2 block high oak and spruce wood plank wall into a jungle wood wall

    #28640 Score: 0

    Omega
    Member

    Hm, tell me, do the leaves manage to stay like that forever, or do they start falling off? I tried to do something similar, but apparently due to there not being a log 4 blocks near each leave, they started falling off.

    #28663 Score: 0

    dantheracer
    Participant

    leaves placed by players do not decay dude

    #28667 Score: 0

    Omega
    Member

    Oh I see placed by the Player. I was using WorldEdit when I began to do something of the sort, you see.

    #28668 Score: 0

    dantheracer
    Participant

    Omega are you going to add it? also i made another spleef map called Mining Down http://eternalcracked.com/index.php/forums/topic/spleef-map-for-arenas/

    #28670 Score: 0

    jttt3
    Participant
    1 pt

    This looks like a great map, i think it would be a great edition to the spleef maps.

    #28916 Score: 0

    dantheracer
    Participant

    Omega when on earth are you going to add my map?

    #28918 Score: 0

    ReconStrikeDelta
    Participant

    Dan….don’t rush him….he’ll add it when he has time. Moderators don’t just focus on one thing you know.

Viewing 10 posts - 16 through 25 (of 25 total)

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