Survival Suggestion.

 

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This topic contains 2 replies, has 3 voices, and was last updated by  Dicedead 9 years, 3 months ago.

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  • #121312 Score: 0

    2Federal
    Participant
    12 pts

    Hi guys. :)

    Here is another Suggestion. :)

    So you know theres a lot of Pvpin in Survival, so why not add a new way to earn money. 😀

    By killing players again like in the old Days. This can be somewhat Abused. So back then it cost like 10$ (Dollars) to kill someone. But now i think it should be 2$ (Dollars) to kill someone.

    Thank you Sv Staff Team \ players for reading this. :)

    #121322 Score: 0

    AnderZENZ
    Participant
    19 pts

    Current system is stable imo, everyone can do it .-.

    #121347 Score: 0

    Dicedead
    Participant
    3 pts

    Imo, 10$ is alright, and it should be even more: it takes 10 seconds to get half a stack of pumpkins from a regular town melon/pumpkin farm, you get 250$ from each row. As an average, there are 4 rows per floor and 3 floors: 3000$ in 90 to 120 seconds. Then, you can go down to the ground floor and get a little more.
    Tping your alt to you, killing it with a good sword for a one hit kill then tping it to you takes 4 seconds minimum with a good connection, 3 if you have a fast typer friend who’s letting you kill him, and you’re also wasting your sword. On top of that it’s really harassing.

    My first suggestion is to set it 40$ for each player. The killed player loses 25$.

    My second suggestion, if possible, is to make it 750$ in /warp pvp and /warp ph and 60$ everywhere else. Dying costs 200$ everywhere. What do you think about this one?

    Thanks for reading, as always. :)

    ~Drumming Dice! {DD}

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