Imo, 10$ is alright, and it should be even more: it takes 10 seconds to get half a stack of pumpkins from a regular town melon/pumpkin farm, you get 250$ from each row. As an average, there are 4 rows per floor and 3 floors: 3000$ in 90 to 120 seconds. Then, you can go down to the ground floor and get a little more.
Tping your alt to you, killing it with a good sword for a one hit kill then tping it to you takes 4 seconds minimum with a good connection, 3 if you have a fast typer friend who’s letting you kill him, and you’re also wasting your sword. On top of that it’s really harassing.
My first suggestion is to set it 40$ for each player. The killed player loses 25$.
My second suggestion, if possible, is to make it 750$ in /warp pvp and /warp ph and 60$ everywhere else. Dying costs 200$ everywhere. What do you think about this one?
Thanks for reading, as always. 
~Drumming Dice! {DD}
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