SV Suggestions
This topic contains 29 replies, has 12 voices, and was last updated by AnderZENZ 9 years, 1 month ago.
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I like Wave’s idea.
Lipps, I don’t think that’s possible to do, but it does sound like a good idea.
Also, this server should consider a voting reward system. Votes increase popularity, and popularity draws new players, but established players should be earning rewards to participate. $500 per vote, per day? 1 diamond a vote?
^ We just added that yesterday 😛
no money at all – and trade system plug in
will save from laggy farms, rich fellows and weak players 😀“No money at all” Dude, the whole point of survival is to earn money and have fun… I don’t think we’re gonna remove the second-main feature of survival
Add a Crate Party event.
This is how it should work.
When Sv gets no less then 20-50 Votes a Mod will tell you where to Warp to (Or just have a warp for it.) Then the players whom want to join can get Items such as, diamods, gear (any kind), building blocks, cash capons, and lets not forget about the junk loot, such as, wood, glass, food, coal and etc.Eh, i see it as a cool item.
^ I already did that exact thing the first day survival was up XD
1 – support lippsahoy idea about /wild have no protection at wall. BUT i would suggest no /wild world at all, and only chest protection at the towny wilds (which would be also editable, so we can FIND spawners, make hidden bases etc)
2 – i made a pumpkin farm now the price is not 20, its 4 D:, why it changes all the time??
3 – website store ideas: spawners, pets (to ride and stuff), permanent kits with cooldown and permanent rank (i think permanent ranks make people stay in the server, cause they will have this perk everytime they think of changing, if they lose they have a time window to give up playing here, something we dont want!)
4 – mcmmo! people can compete in mcmmo stats instead of money making only.
about the towny wild being editable, is so that residents, players with no power over claiming lands (cause they dont have a town) might have more freedom to explore the map and make something, that will last more than a week (/wild reset time). if its a hidden grinder, a personal chest vault, sky vault, or even explore.
Chain, for number 2, it’s because someone keeps messing with the server file.
I really like McMMO, I played other towny server which has McMMO.
Also please make it such that the wilderness in /warp survival1 cannot be built or destroyed. In other words, ban griefing in the wild of /warp survival1 (not /wild)
Also you should know there is /worldborder command in 1.8, so try to utilise the new features.
It will be good if there is also WE token, just that you cannot trade 3 WE tokens for 1 spawner.
Regarding running a town. Can you change it such that the upkeep increases according to number of residents instead of plots? Increasing upkeep by plot will make the town too expensive to run sooner or later.
If must increase upkeep by number of plots, try lower the increase. $50 per plot seems a bit too expensive when there is too many plots. Plus the economy is not very strong at the moment.
These are some of my suggestions I hope you can consider it, thanks.
Jia, we’re aware of the worldborder in 1.8.. We use the plugin because it has different features that are better.
- This reply was modified 9 years, 3 months ago by AnderZENZ.
Just gonna remind you guys that this topic is here.
Bump.
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