Towny Bug
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This topic contains 7 replies, has 3 voices, and was last updated by borncorp 12 years, 8 months ago.
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Noticed something odd with Towny, over a week ago I noticed the towns of Msythic and Arden117 on my border had had no members logging on, yet their banks funds remained the same, Arden117 remains at slightly over 5000 in their bank while Msythic remains at slightly over 15000, this amount hasn’t changed since.
Townys /t pages show an upkeep of 2500 a day, So what seems to be happening is at the end of the towny day the 2500 that is supposed to be removed from the towns bank isn’t being removed. For all towns.
This also means that towns that should have collapsed due to lack of funds, aren’t collapsing… No towns are dying.
And that means it’s going to get very crowded, fairly fast, soon there will be little to no wilderness remaining.
Or has Upkeep been removed and the /t page wasn’t updated?
If so the invisible wall at the edge of the map will need to be moved/removed as towns expand.we updated towny, thanks for reporting it. Please let us know if its still happening
Well, seems to be working so far, 1 day has gone by and they’ve dropped by 2500, will know for sure tomorrow.
Seems there’s a new bug though now, well… not really a bug, but it seems when the server was ported over to the new host, the Towny plot snapshots weren’t ported over, meaning if a plot is /t unclaim ‘d or if a city falls due to upkeep, it wont revert to back to the wilderness it was before, any changes made to the plot since claiming wont revert.
Major pain, means I cant revert a plot in my city when a player leaves, now my city is filling up with chests/furnaces/locked stuff and i have to remove every abandoned building manually.
That’s too much work, there’s like 40 different plots at this moment that will need a Guardian mod to fix, and more to come as my city is a very popular city… Help.
This may seem like a bit of a rant, but more about the above,
With over 900 plots, my town of Blue Sky Mines is already a nightmare to maintain.
Not being able to /t unclaim a plot, letting it revert to the point before it was claimed (By the way, which was flatland I spent hours making flat by myself)has already created a lot of work for me, I have had to pull an all nighter Just to fix ONE persons plots, and I still need a guardian mod to remove all the chests and furnaces.So now instead of typing two words to fix a plot, i have to spend hours of my time knocking down buildings by hand, and then moderators time too removing chests and furnaces…
And this will need to be done daily now, my town has an extremely high turnover, I can’t cope with that much work, without some sort of tool to revert plots to flatland.=S ouch. well, u have my condolence, sure sounded like a nightmare =P
perhaps u should just leave the plots as they are and wait for the admins to fix it.- This reply was modified 12 years, 8 months ago by IAmWills.
I’ve received no indication that they will be fixed…
As far as I’m aware, I’m totally screwed.48 hours have passed, yet Arden117 is a little over 2.5k in its bank and Msythic is a little over 12.5k in its bank, same as it was yesterday. So it was fixed, but seems to be broken again.
The reverting of plots to wilderness isnt a bug. We removed that because sometimes nonexperienced players create towns and then they forget to pay upkeep and all their chests and their residents stuff gets deleted. I know its a hassle, but we gotta do it this way. Regarding the buildings, I was a mayor in a town back in the day and I used to resell the houses already built. Also, since you are a Prestige Donor if you have a house that its ugly or too hard to break down ask a Headmod to remove it
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