ADCKnight

 

Forum Replies Created

Viewing 15 posts - 211 through 225 (of 259 total)
  • Author
    Posts
  • in reply to: Ban Shade He Hacks! #22810 Score: 0

    ADCKnight
    Participant
    2 pts

    Guy is typing in Arabic, that clearly means he is a terrorist a hacker. >_>

    In all seriouslyness thos, WTF arabic?

    in reply to: Wilderness PvP #22807 Score: 0

    ADCKnight
    Participant
    2 pts

    I purposely target newcomers when going after wilderness houses and redecorating them to match my tastes, I’m teaching them an important lesson: Join a town. 😛

    in reply to: jminer96 (joey) is leaving ec :'( #22785 Score: 0

    ADCKnight
    Participant
    2 pts

    Looks like the mod team were right in not hiring you then, if this is your attitude.
    Throwing a tantrum about not getting the position and leaving due to boredom does not speak well for your integrity, not very professional is it?

    in reply to: Utopia has been claimed #22549 Score: 0

    ADCKnight
    Participant
    2 pts

    Will Utopia be rolled back? Large portions of it are missing including the original town spawn and everything north of it, there shouldn’t be a massive cliff at /warp Utopia, was caused by one or more of the wilderness wipes, a lot of other chunks missing too.
    The towns most pristine condition would be from around April of last year, do we have a backup from back then?

    in reply to: :: /warp shop :: Bugs and Suggestions #22455 Score: 0

    ADCKnight
    Participant
    2 pts

    Items missing from donor shop:

    Bookcase, Slimeball, Blaze Rod, Dyes

    The following would make good additions:

    Ice, Quartz, Gravel, Clay Block, Netherack, Soul Sand, Leather.

    in reply to: :: /warp shop :: Bugs and Suggestions #22442 Score: 0

    ADCKnight
    Participant
    2 pts

    Another bug, coal is listed as $700! Same price as Gold ><

    It should be $100 according to my records and donor shop lists it as $50.

    Also, many items missing from donor shop, will add a list later.


    ADCKnight
    Participant
    2 pts

    Speaking of hoppers, when I visited some of the warps I noticed there was some hoppers above one of the chests in someones shop… I’m guessing that hoppers were blacklisted preventing new ones from being made, but ones that were already made before this change were not removed? If we find hoppers in the world should we report them?


    ADCKnight
    Participant
    2 pts

    They’re aware of the bug ( http://dev.bukkit.org/server-mods/scs/tickets/693-infinite-bug/ )
    Complaining on their dev site isn’t going to be productive as they’ve been aware of it since early March.

    in reply to: Sword Naming Rules #22286 Score: 0

    ADCKnight
    Participant
    2 pts

    Going to need a mod to change that, I don’t have enough EXP to do it.
    Either that or a replacement diamond sword with sharpness 1 fireapsect 1 named “an inappropriately named sword”
    And no having the item removed without compensation is not an option, I put a lot of time and effort into it and there was no indication that this was illegal at the time of its creation.

    in reply to: Tree Glitched #22043 Score: 0

    ADCKnight
    Participant
    2 pts

    He said TREE not chests… Dua

    Learn to read, I said if someone places something where a locked chest used to be it can sometimes become locked too, like if you grow a tree where a chest used to be.

    in reply to: Tree Glitched #22041 Score: 0

    ADCKnight
    Participant
    2 pts

    This happens when mods break chests sometimes, cause they don’t unlock the chests before breaking them the coordinates are still counted as locked, so when someone places something new there it automatically becomes locked.

    You can ‘Fix’ this without a mod since it is wood, place a block of wood 2 blocks below the locked block, set the lower block on fire with flint and steel, and the fire should destroy the locked block. (You will need to turn fire on in permissions for your plot if this is in a town)

    in reply to: Update me please #22025 Score: 0

    ADCKnight
    Participant
    2 pts

    Also you know that big book called a dictionary? Pick it up and read it sometime, your selling is atrocious.

    Said the man who can’t spell ‘spelling’ IRONY

    in reply to: Factions #21947 Score: 0

    ADCKnight
    Participant
    2 pts

    Factions and Towny aren’t compatible, and further splitting the playerbase with a second survival server doesn’t sound like a good idea.

    in reply to: Ionia abusing town claiming #21918 Score: 0

    ADCKnight
    Participant
    2 pts

    About /warp Heaven, I’m really not fussed about keeping that, if you guys see me online send me a message and I’ll unclaim it so you can claim it.

    in reply to: Preserving Utopia (*Admin Team) #21829 Score: 0

    ADCKnight
    Participant
    2 pts

    The problem with Utopia is that I was inactive for several months, and when I returned one or several wilderness wipes had occurred, and large parts of Utopia (around half of the city) were reclaimed by wilderness, you can see this dramatically near /warp Utopia where there is now a massive cliff where the spawn was. I saw this and thought it was time to let it go, I did my best to preserve it but in the end nature won and reclaimed the city.

    To roll it back you’d have to find a version of the server from around 10 months ago when Utopia originally fell, as that was its most intact state. But even then there were some chunk errors…

    Some restoration by hand would be needed, and it was a big city and had several unfinished projects.

    Also, if you look at the dynamic map, you’ll see there is almost 0 unclaimed land in the area immediately surrounding /spawn… having Utopia be wiped might be good for real estate which is becoming harder to come by. (Is Upkeep working? Doesn’t seem to be)

Viewing 15 posts - 211 through 225 (of 259 total)
 Posted by at
Do NOT follow this link or you will be banned from the site!