DragonEngineer

 

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  • in reply to: reports fake _RayTheFirstBlood #120666 Score: 0

    DragonEngineer
    Participant

    You can upload to imgur and provide the link here

    in reply to: Prison suggestion: Kill Streaks and Revenges #120547 Score: 0

    DragonEngineer
    Participant

    Just updated this suggestion a bit. So the victim will no longer lose money when killed. For both kill streaks and revenges

    in reply to: Towny Role Play Suggestion #120456 Score: 0

    DragonEngineer
    Participant

    This is also a good idea.

    Regarding abuse: That is why mayors and kings must really trust their fellow members with ranks, so they can allocate roles carefully. If you gave an abusive person the rank of Treasurer, he will crash your town or nation and that is considered mayor or the king’s fault.

    Also there may be more than 1 person holding the same rank at a time in a town/nation. So if one treasurer is banned, the other treasurer can still deposit. In addition, advisors, mayors, king and Archduke can still deposit money.

    This system involves a bit of risking and greater level of trust between players. It also provides a challenge for kings and mayors in their management skills. If any of those are compromised, they will face their doom. This is a bit like handling the government to handle your people in your country.

    But since you insisted about the abuse, then I will have to take the suggestion, so the suggestion you gave is better.

    Aidan Nye’s recommendations:
    Town:
    Mayor: Same as current system
    Advisor: All mayors command except /t set mayor
    Land Overseer: /t claim, /t unclaim, /plot set perm, /plot toggle, /plot fs/nfs, /t claim outpost
    Recruiter: /t add , /t kick
    Captain: /t set perm, /t toggle, /t set board
    Quire: /t set board, /t set tag
    Sherriff: /t kick, /plot set perm, /plot toggle

    Nation:
    King: Same as current system
    Archduke: All king’s command except /n set king
    Town Recruiter: /n add , /n kick
    Herald: /n set surname, /n set title
    General: /n ally, /n enemy, /n toggle neutral

    BTW as much as possible try not to duplicate commands between 2 roles. And keep the tasks among all roles balanced. So I would suggest land overseer to be split back into Land surveyor and quartermaster.

    But thanks for your recommendation.

    in reply to: Towny Role Play Suggestion #120434 Score: 0

    DragonEngineer
    Participant

    Mayor and Advisors can access almost every command.

    in reply to: Prison suggestion: Kill Streaks and Revenges #120415 Score: 0

    DragonEngineer
    Participant

    Sorry just scarp this suggestion, I realised there is a lot of issues with this and opens door to abuse. Such as transferring money go alternative accounts so you dont lose the money.

    in reply to: OMG Corrupted Chunks in my town #120390 Score: 0

    DragonEngineer
    Participant

    bump

    in reply to: Crate suggestion – Mini Crate Pack #120388 Score: 0

    DragonEngineer
    Participant

    Apologise for going off topic.

    Are there any suggestions for items?
    For Common, Uncommon, Rare, Epic and Legendary

    in reply to: Towny Role Play Suggestion #120387 Score: 0

    DragonEngineer
    Participant

    Bump

    in reply to: Prison suggestion: Kill Streaks and Revenges #120386 Score: 0

    DragonEngineer
    Participant

    So this is better to be used in hardcore ranks?

    in reply to: Prison suggestion: Kill Streaks and Revenges #120380 Score: 0

    DragonEngineer
    Participant

    From melee49:
    – Percentages too high
    – Can use fixed numbers instead
    – Good overall, needs number nerfing

    From myself
    – Will change accordingly, thanks.
    – But I put in percentages so the poor will lose less, the rich will lose more. Making a more balanced game
    – Mods please help to change the percentages and limits accordingly to make a balanced game, thanks

    in reply to: Mob Arena class suggestion – Healer #120367 Score: 0

    DragonEngineer
    Participant

    Not too bad.

    Btw it is worth noting that there is no such thing as “rubbish or bad suggestion”, all suggestions are good.

    If you think a suggestion is bad, instead of saying this suggestion is bad, why don’t you give suggestions for improvement and why the idea is bad.

    in reply to: PIG_DA_PUNCHER is still hacking #120301 Score: 0

    DragonEngineer
    Participant

    The purpose of a bump is to bring up a topic that has not been discussed or looked into for a while, so your topic will appear in the “recent replies” section. And people will be able to see the topic and access it.

    Bumping too much becomes a spam

    in reply to: OMG Corrupted Chunks in my town #120264 Score: 0

    DragonEngineer
    Participant

    The problem is still ongoing, and it is getting annoying already…

    View post on imgur.com

    View post on imgur.com


    For the 1st and 2nd image, they are the same chunk.
    Notice that for the first image I am in a plains biome
    But for the second image I am in a forest biome

    View post on imgur.com


    For the 3rd picture there is no errors at the moment, but it is also one chunk with such error persisting. So the admins fixed the chunk for the 1st and 2nd image, please help me check for the chunk in 3rd image also.

    Thanks and I hope this can be fixed ASAP.
    The coordinates are in the F3 debug interface.

    in reply to: Napkin with Thecampingrusher? #120260 Score: 0

    DragonEngineer
    Participant

    lolololololololol

    in reply to: A HUGE problem… #120250 Score: 0

    DragonEngineer
    Participant

    Could be the server issue.

    If you don’t get lag in other servers most likely it is not the client’s problem or the internet service providers problem.

    You can try open your command prompt and use these commands
    – ping mc.eternalcraft.com
    – tracert mc.eternalcraft.com

    You and also use ping and tracert to other servers for comparison.

    If the hop time is too long or you get request time out, then probably there is some issues.

    Tracert will pinpoint the location of the error. So it is better for troubleshooting.

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