DragonEngineer
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I got killed on my way to OP shop and lost everything…
It’s considered rude to ask people for age…
Vote down
– aggressive
– immature
– banned and muted so many times that it can be a high score and a record
– threatened me when I stole your Rank F crafting book
– cannot remain calm under aggression+ active
I don’t even know how you got forum keymaster and guardian mod within 1 week after being trial mod.
Thank you and have a nice day
Yours sincerely
DragonEngineerNovember 4, 2015 at 4:05 pm in reply to: Leaving Ec for a few months or maybe forever #131528 Score: 0BTW Timothy, do you have Skype?
There should be a need for more Crackshot items, and possibly cracksho items deal random damages
Like for example, darts can deal like 10 – 15 damage.
Dawawi:
Current Prison is Version 2. Version 1 prison does not have Rank E, and crackshot was introduced in Version 1. So that is why there is no Crackshot for Rank E.PS: Did anyone even read the super long suggestion comment in Page 1 of this topic :L
- This reply was modified 9 years, 1 month ago by DragonEngineer.
November 4, 2015 at 3:40 pm in reply to: Leaving Ec for a few months or maybe forever #131523 Score: 0Transparent:
Good luck Transparent, I have plans to leave EC sooner or later…Timothy
Hopefully you are still in some shape or form to tackle the last 3 papers, followed by a long well-deserved break…Be a nice guy, give people Free Premium accounts 😀
Like how I gave melee49 a free premium account to play with. Not going to say his username though…
Ridiculous, a person who got banned before is going to get mod rank and forum rank??
Are you serious or are you joking? 700 castles in 12 hours???
I would suggest a plugin for prison for a better PvP experiences
The problem with CombatLog is that people can hug lines and kill people from that line.
What the plugin should do is when Person A hit Person B in PvP area, Person A will be in “Danger Mode“, and able to be attacked anywhere, even in non-pvp areas, for a certain amount of time.
Person B can attack Person A from anywhere even in non-PvP areas. As long as Person A is in “Danger Mode”, without causing Person B to be in “Danger Mode”. In non-pvp area, Person A cannot attack Person B unless Person B is in “Danger Mode”.
When the timer runs out, PvP will be disabled for Person A in non-pvp area and Person B cannot attack Person A in non-pvp area. In other words, Person A leaves “Danger Mode”.
Logging out while in combat will cause the player to die, including the player who is in Danger Mode and the player who got attacked.
In summary, attacking players in pvp area causes you to be in “Danger Mode”.
Player in “Danger Mode” cannot attack players in non-pvp area, unless that player is also in “Danger Mode”
Any player can attack players who are in “Danger Mode” in non-pvp areas, without getting themselves into “Danger Mode”, unless they attack in pvp areas.
Feel free to clarify anything. Thanks
Not only him but many people are leaving also. Myself included, and some ex-mods.
>> 3: Plots for “Free Rankers” only
Having plots on the way to Home Planet seems a bit weird. It is as if you are staying at that planet. Hotel rooms or anything like a cell room will be suitable as a “temporary home”.When you reached home planet only then you can buy your own plot. Prestiging prevents access to your plot, just like /warp free.
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>> 4: Multiple mines/forests to choose from
3 types of mines/forests (or can have more)(May be implemented after a certain rank into the progress, like Rank C or D)
Basic Mines: No need go through PvP Zones at all. Will have the worst loots
Normal Mines: Need to go through PvP Zones but mine is not PvP enabled. Better loot than Basic Mines
PvP Mines: Mine is PvP enabled. Has the best lootThose are to cater more variety of players. From those who are scared of pvping to those who are hardcore.
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My suggestions
>> 1: Make Prison gameplay like a story mode.
For example:
Islands: Stranded in a shipwreck, you must gather resources to earn money to set sail to the next island. Until you return to civilisation.Islands may seems be a VERY GOOD idea, but unfortunately there is an existing server that runs on this theme.
A good possible theme will be Planets (Or sci-fi theme): Basically you are on your way to the home planet but you ran out of fuel, so you have to visit each planet to gather resources to buy fuels. And return home eventually. You can see it like “The Martians” movie.
Other suggestions include time travelling, overthrow slavery (can make a good story)
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>> 2: Expand more ways to earn money.
The current prison server gameplay is about mining (major) and logging (minor). There is a need for emphasis of logging, so both mines can be ultilises equally, In fact, for planets, we should use a forest instead, and the forest floor can have flowers which can be sold for a good sum of money.Not only that but also more ways to earn money, such as fishing, hunting, questing, finding hidden treasures, and some other interactions with the surrounding that gives sell-able resources.
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Donor ranks bought are not refundable.
Cheating (not referring to using xray or unfair advantageous mods) and scamming are part of prison server gameplay.
And mods are also players, they need to take a break from moderating work by playing. So they will be considered as a normal player at that time. So scamming is still allowed.
Just becareful next time. Don’t even trust mods when comes to transaction or anything that possibly lead you to doom.
You can trust mods when comes to technical help, such as player reports and bug reports
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